Generally they are placed next to unit leader, except wound tokens, which can be assigned to an individual mini. They belong to the unit they are assigned to, and move with that unit. These tokens are placed on a unit to indicate some kind of effect or status of a unit. Used to apply the effects of Sonic Charge Saboteur. Used to apply the effects of Proton Charge Saboteur. Used to apply the effects of Explosions!. Used to apply the effects of Merciless Munitions. Those charge remain in place on the battlefield until they are triggered with the Detonate Card Action. If spent during a defense, for each token spent, convert one result to a result.Ĭlone Wars Core Set and various expansion (not contained in GCW Core Set)Ĭharge tokens are placed one the battlefield by units with the Arm Card Action. If spent during an attack, for each token spent, convert one result to a result. May choose to spend during an attack or a defense. Placed onto a unit via the Bolster Card Action, Reliable X keyword, or various command card effects. Lando Calrissian Commander Expansion, Agent Kallus Commander Expansion The attacker rerolls one attack die for each observation token spent. During an attack, the attacking unit can spend any observation tokens that belong to the defending unit. Placed onto an enemy unit via the Observe Card Action or other effects that place Observation Tokens on enemy units. Legion Core Set & Trooper and Ground Vehicle Expansions Gained via the Standby Action After an enemy unit attacks, moves, or performs an action, if that unit is at range 1–2 and in line of sight of a unit with a standby token, that unit may spend that standby token to perform a free attack action or a free move action. Gained via the Dodge Action allows units to cancel hit results during an attack. Gained via the Aim Action allows units to reroll dice during an attack. As a general rule, they are removed from the board during the End Phase of each round (while sometimes effects will allow a unit to keep a token, those are the exception to the rule). They are assigned to a defined unit, and give a defined benefit when a unit spends them. These are collectively referred to as "Green Tokens". At the end of a game, the player who has the most victory tokens wins. Players gain victory tokens during a game as described by the Objective Cards selected during setup. Used to activate a Unit with the Heavy rank. Legion Core Set & Support Expansion Packs Used to activate a Unit with the Support rank. Used to activate a Unit with the Special Forces rank. Used to activate a Unit with the Corps rank. Used to activate a Unit with the Operative rank. Legion Core Set & Commander Expansion Packs Used to activate a Unit with the Commander rank. Players use these order tokens to activate their units. Players can claim objective tokens to earn victory points.Įach unit has an order token that matches both its faction and its rank. Many Objective Cards instruct players to place objective tokens on the battlefield. Used to help both players distinguish multiple units of the same name. Has game effects specified by Condition Cards. The order tokens help track which units had an order issued to them during the Command Phase, and which units have already activated during the current round. Gameplay tokens (not a defined category of tokens) are define the Battlefield during the Setup.
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